Characters and guilds
Last checked 2026-11-09.
Names#
Characters have a first name and a surname, unique across the region. The API looks them up by {name}-{surname} in lowercase, without a realm:
const profile = await client.wowForever.characterProfile("Anduin", "Wrynn");
const gear = await client.wowForever.characterEquipments("Anduin", "Wrynn");
The library builds the slug and URL-encodes it, so names with accents work as they are ("Pröudmoore"). Every slug seen so far follows the rule, including names like sédexus-shimizu.
The profile has surname and ruleset instead of realm. active_spec and active_title are absent.
When characters appear#
A character only appears in the API from level 10, and only after logging out at that level. Before that, every character endpoint returns 404, while the account summary (with a user token) already lists the character.
The profile updates on logout, usually within seconds. All values are a snapshot of that moment: the level, gear and statistics as they were when the character logged out.
The account summary is cached separately. It can show an older level than the profile, from minutes to many hours behind.
Character media#
characterMedia returns the usual assets: avatar, avatar-sd, main-raw and main-sd-raw, served from render.worldofwarcraft.com/forever-{region}/.
Media appears well after the profile. It can return 404 for many hours, in some cases more than a day, after the character is first served. If the profile works and media doesn't, try again later.
Guilds#
Guilds are realmless too: one slug per region, the guild name in lowercase with spaces as hyphens.
const guild = await client.wowForever.guild("my-guild");
const roster = await client.wowForever.guildRoster("my-guild");
A guild has a ruleset instead of a realm. The roster lists every member, including characters below level 10, with name, surname, slug, level, class, race and faction.
crest and the achievement totals are absent, and guildActivity is empty, so far.
Collections#
The character collection endpoints leave out mounts, pets and toys when the character has none; the types make them optional.