Basics

Last checked 2026-11-09.

Namespaces#

Forever has its own namespaces. The library picks them for you.

Namespace Used for
static-forever-{region} Game data. Serves the current game version.
static-{version}-forever-{region} Game data of one version, e.g. static-1.60.1_70399-forever-eu.
dynamic-forever-{region} Rulesets and auctions.
profile-forever-{region} Characters, guilds and the account profile.

To pin a static version, set foreverStaticVersion:

const client = createClient({
    region: "eu",
    clientId,
    clientSecret,
    foreverStaticVersion: "1.60.1_70399",
});

The current version is in the namespace of the self link of any static response.

Regions#

us, eu, kr and tw work with the usual credentials. cn refuses them; it needs an API client registered in China.

Rulesets replace realms#

Forever is realmless. Players pick a ruleset instead of a realm, and the realm index returns 404 (realm search returns no results).

const { rulesets } = await client.wowForever.rulesets();
const normal = await client.wowForever.ruleset(2);
ID Ruleset Regions
1 PvP all
2 Normal all
3 Roleplay us, eu
15 Roleplay PvP us, eu

A ruleset has id, name, status (UP or DOWN) and a link to its auction houses.

Game data gaps#

Some indexes are empty: heirlooms, journal expansions, instances and encounters, and pet abilities. Item data is incomplete too: many items listed on the auction house return 404. See Auctions.